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Magic Forest-Match 3 Puzzle - Unity ProjectMagic Forest-Match 3 Puzzle - Unity Project
Match 3 game - Unity Full Project - Google Admob - InApp Purchase - Reskin and Publish




Home / App Templates / Unity / Templates / Puzzle

Magic Forest-Match 3 Puzzle - Unity Project
Match 3 game - Unity Full Project - Google Admob - InApp Purchase - Reskin and Publish




18 Support questions or comments
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9 months agoProtein547 PurchasedHi there, I don't really like the star that I have to deal with in the end. I tried to modify the code, but when I finish all the grid, it wouldn't show the winning message and jump to the next scene.
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9 months agotsstudio AuthorHi!
Please try to recover the old code and remove each line of code and see the result, you must missing some if else condition. If you've modified the code, it's hard for us to debug.
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9 months agotsstudio AuthorDid you resolve the error?
Normally we don't have to deal with the code that has been modified by customer. But in this case, I will help you.
Please check your inbox, I'll give you the code that you need.
Thank you!
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9 months agoProtein547 PurchasedI've tried to switch the platform into IOS but it didn't work.
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9 months agoProtein547 PurchasedError CS0103: The name GeneralSharingiOSBridge does not exist in the current context:
Error CS0117: Application does not contain a definition for bundleIdentifier:
Here are the two error messages. -
9 months agotsstudio AuthorHi!
First of all thank you for purchase our source.
For the first error, please double click on the error message to go to the code. Comment the line of code by adding // to it.
For the second error, you can do the same.
Thank you! -
9 months agoProtein547 PurchasedProblem solved! Thank you!
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10 months agorenierne PurchasedI am thinking of adding a difficulty variable instead of just having the difficulty depending on the amount of times the match 3 should occurs begore the block breaks. So was thinking for example to make the % times a certain color jewel occurs more in earlier levels for example level 1-20 the % repeat for certain colors should be more and as the user progresses this gets set lower until its random like now. Any thoughts on this, and will this probably be done in the randomjewel(int x, int y) function? Any guide will be appreciated. Thank you.
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10 months agotsstudio AuthorHi!
Sure you can adjust the spawn rate of each Jewel type by open JewelSpawner.cs. This will require programming skill.
Inside randomjewel function, you can add the if else block to achieve what you want.
Here is the script position
https://prnt.sc/S-bJ17duwGD0
Thank you!
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10 months agorenierne PurchasedHello could you please assist, if I open the level editor scene the blue blocks are not aligned like in your youtube video.
What setting do I need to set for the table to be nicely aligned on the background? Or how do I add the table to fit on the background? - View 4 more replies
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10 months agorenierne PurchasedThank you I got it working! thanks!!
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10 months agotsstudio AuthorYep, I’m glad it works. If you have any other questions please don’t hesitate to ask.
Btw, if you feel satisfy with the source code and the support please leave us a 5 stars review so we can produce more high quality project.
Thank you very much! -
10 months agorenierne PurchasedDone thanks and will do.
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11 months agoIn-app Facebook login not working. and the game does not save progress
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11 months agotsstudio AuthorHi, I forgot to remove the debug code, please search the project for these code"PlayerPrefs.DeleteAll", comment or delete it. The game progress will be saved.
For the Facebook Login, it has been removed from the code and the UI, so it will not work.
Feel free to ask any question, we are here to help.
Thank you!
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Apr 29, 2024geck0z PurchasedHi,
The game is unable to save the progress after the app is closed then open again. Require assistance thanks. - View 2 more replies
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Apr 29, 2024geck0z PurchasedFurthermore, i the pressed the back button from arcade to main menu, and return back to arcade, the stages reset to level 1 too.
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Apr 29, 2024tsstudio AuthorHi,
Let me see, there must be some debug code that clear all data when enter arcade mode or something.
You can search for PlayerPrefs.DeleteAll
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Apr 29, 2024geck0z PurchasedThanks, i found it in the home script.
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Apr 6, 2024Hi,
Greetings! I'm considering uploading this game to my Play Console account. Is it possible to integrate my AdSense, AdMob, and in-app purchases into this project?
Thank you! -
Apr 24, 2024tsstudio AuthorHi!
This project already have In-App purchase and Admob, you just need to change Admob App ID, Ads ID and Inapp Base 64 (Android).
Thank you!
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Feb 9, 2024spdev PurchasedHi is this multi - player? Like it can be played with friends
- View 2 more replies
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Feb 17, 2024spdev PurchasedThe game is not functional, can u send an updated fix code
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Feb 19, 2024tsstudio AuthorHi!
Please attach a screenshot and describe how you open the project like what Unity version do you use… I think you’ve open the project with wrong Unity version.
We need more information to help you.
Feel free to ask any questions, we are here to help.
Thank you!
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Feb 20, 2024spdev PurchasedThanks its now working!! We really appreciate your help!
Information
Category | App Templates / Unity / Templates / Puzzle |
First release | 26 January 2024 |
Last update | 31 March 2025 |
Operating Systems | iOS 11.0, Android 9.0, iOS 12.0, MacOS 10.14, Windows 7, Windows 8, Windows 10, Unity 2019, Android 10.0, iOS 14.0, iOS 13.0, iOS 15.0, Android 11.0, Android 12.0 |
Files included | Layered .png, .cs, .csproj, .dll, .unityproj, .prefab |
Tags | Unity, Puzzle, candy, match 3, block puzzle |